Tr4ns4ctions is a series of real-time animations that use pixels to create an abstraction of the movement of values. The pixels are constantly rearranging, being transferred from offer to taker, liquify, appear and disappear. They are forming endless compositions, sometimes intransparent or with strange spins.
The level of abstraction has been set to a 2x pixel size and the color palette of the NES with 12 different color modes. 16 pixel patterns serve as the fundamental building blocks and a simplex noise field determines the direction of movement.