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Berlin Guide
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@zaxarovcom
Oct 24, 2023

OFFICE IMPART's latest Berlin group exhibition reinterprets the gamified concept of 'Sandbox Mode' in art, pushing the contours of digital creation and its immersive physicality in our AI-augmented age.

Borrowing terminology from the gaming realm, the exhibition invites participants into a liberated space reminiscent of the unconfined, explorative gameplay that its name suggests. The curatorial strategy here does not merely break away from linearity; it propels us into an expansive realm of digital art, urging a departure from the sole spectatorship to a more immersive engagement. Within this domain, digital craftsmanship transcends its traditional boundaries, encouraging a discourse that fluidly navigates between the binaries of offline and online, material and immaterial, fostering a holistic appreciation of the digital art medium.

"Sandbox Mode" intricately weaves a tactile connection between viewer and piece, demanding an unmediated bodily presence even in the face of predominantly code-based works. The artists showcased do not shy away from demanding the physicality of engagement, creating an intriguing paradox within the digital art space. The works stand as testaments to technological savoir-faire, each threaded with a deep understanding of creative expression within a digital framework, yet calling to the corporeal in us. They coalesce, offering a rich tapestry that integrates both the tangible and the virtual, compelling us to reconsider the spaces we inhabit and the manner in which we interact with art.

This exhibit is less a presentation and more a conversation—a dialogue that does not seek to provide answers but rather to incite questions about the flexibility of digital artistry and its place in contemporary society. "Sandbox Mode," in its liberating vastness, becomes a metaphor for the unexplored potentiality inherent in digital art, a realm that OFFICE IMPART not only acknowledges but also dares to delve into, presenting an uncharted map for others in the art world to follow, explore, and, most importantly, redefine.

Artsist: Mitchell F. Chan, Stine Deja, The Roedalming Group, Andreas Gysin, Sara Ludy, Cezar Mocan
Curated by Maria Paula Fernàndez, Stina Gustafsson, OFFICE IMPART

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@zaxarovcom
Oct 24, 2023

OFFICE IMPART's latest Berlin group exhibition reinterprets the gamified concept of 'Sandbox Mode' in art, pushing the contours of digital creation and its immersive physicality in our AI-augmented age.

Borrowing terminology from the gaming realm, the exhibition invites participants into a liberated space reminiscent of the unconfined, explorative gameplay that its name suggests. The curatorial strategy here does not merely break away from linearity; it propels us into an expansive realm of digital art, urging a departure from the sole spectatorship to a more immersive engagement. Within this domain, digital craftsmanship transcends its traditional boundaries, encouraging a discourse that fluidly navigates between the binaries of offline and online, material and immaterial, fostering a holistic appreciation of the digital art medium.

"Sandbox Mode" intricately weaves a tactile connection between viewer and piece, demanding an unmediated bodily presence even in the face of predominantly code-based works. The artists showcased do not shy away from demanding the physicality of engagement, creating an intriguing paradox within the digital art space. The works stand as testaments to technological savoir-faire, each threaded with a deep understanding of creative expression within a digital framework, yet calling to the corporeal in us. They coalesce, offering a rich tapestry that integrates both the tangible and the virtual, compelling us to reconsider the spaces we inhabit and the manner in which we interact with art.

This exhibit is less a presentation and more a conversation—a dialogue that does not seek to provide answers but rather to incite questions about the flexibility of digital artistry and its place in contemporary society. "Sandbox Mode," in its liberating vastness, becomes a metaphor for the unexplored potentiality inherent in digital art, a realm that OFFICE IMPART not only acknowledges but also dares to delve into, presenting an uncharted map for others in the art world to follow, explore, and, most importantly, redefine.

Artsist: Mitchell F. Chan, Stine Deja, The Roedalming Group, Andreas Gysin, Sara Ludy, Cezar Mocan
Curated by Maria Paula Fernàndez, Stina Gustafsson, OFFICE IMPART

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